Myst Vanity

On the way to work today I drove behind someone from Rhode Island (at my own peril). They had a vanity plate that said “RIVENT”.

My mind immediately jumps to “Man, that person must really like Myst to have a plate that says Riven on it.”

Then my geek morning addled mind realizes that this person probably thinks that Myst is a misspelling of the stuff that perpetually hangs around Providence, also known as fog.

Then begs to question what this license plate actually was being so vain about. RIVENT… like a Rhode Island vent? Or maybe Rhode Island event?

I’m glad I have this commute every morning to contemplate what is most important in life.

Best and Worst of Atari 2600

Before I even start, I’ll say it’s okay if you don’t agree with this post- that’s what the comments section is for. If people have enough opinions, I might even look into the titles for a follow up post. The following are my opinions on the best, worst, and other awards I deemed appropriate for this 2008 Atari 2600 retrospective!! *cheers, applause* I could spend much more time coming up with other categories and remembering other titles, but here is a start on some of the good, the bad, and the obnoxious. If there are some obvious omissions, like Adventure, it doesn’t mean they weren’t considered. It means I’m leaving fodder for future posts -and- Adventure was already given air time last post.

 

Best in Ground Based Cannon

Winner: Space Cavern

Space Cavern

I know what you’re thinking. How do I dare pick something other than Space Invaders? Well, I dare because the first doesn’t always mean the best. Space Cavern sports both baddies from the sky who shoot at you and dudes from the side who try to flank you as your attention is turned to the sky. You also have nothing to hide under. I remember this being my dad’s favorite game growing up, and last time he saw my Atari 2600 out, sure enough he asked if I still had it.

Best in Horror

Winner: Haunted House

Haunted House

I’m not going to say that Haunted House is scary, but I will say that it has helped pave the way in psychological thriller/horror games that came after. Like in classics such as Clocktower for the SNES, you are a normal (though pixelated) person just trying to escape the extraordinary with your life in tact. This is also, like Clocktower, a game that changes the placement of things every time you play! You move through dark rooms with only a limited glow about your person to avoid all sorts of creepy baddies. Hopefully you can find the key to open all the locked doors. While the graphics may make you laugh, the soundtrack has some creepy sound effects.

Best in Racing

Winner: Enduro

Enduro

I know many of you might think Pole Position was as good as it got, but Enduro was the top of the line. The controls are tight and the graphics believable. The thing that really puts this game above the others is the day, night, and weather changes that made Enduro exciting, and dare I say, a bit realistic even. At night you can only see headlights clearly and in the snow the handling of your car changes. The sound helps with the excitement and nothing feels better than passing the other cars. As a matter of fact, that is the goal- not to beat the timer, but to pass a certain number of cars each ‘day’.

Best in Multiplayer

Winner: Warlords

Warlords

If you were to come over my house right now with a friend or two and say you wanted to play a video game, I just might plop this on. Yes, it is THAT good. You use paddles and play with up to four people (you can have others be controlled by the A1 which is surprisingly good). The object is to simply smack each other’s ‘base’ with a ‘ball’. You can intercept the ‘ball’ with your paddle controlled ‘person’ and either catch and throw it or smack it away. You must first chip away at the ‘shield’ around the base to get the chance at winning. The fun of this game reminds me of Bomber Man a bit in it’s style and combination between luck ans strategy.

Best in Simple Fun

Winner: KABOOM!

Kaboom!

If you know me in real life, you might know that I have occasion to sport a KABOOM! t-shirt. And why not? This game is just as much fun you’re going to find on an Atari 2600. The premise is uber simple: a robber is dropping bombs and you have to catch them as the fall to the bottom of the screen in- you guessed it- tubs of water. It’s sort of the opposite of your ground based cannon- a ground based catcher. There is plenty of animation and pretty colors. Unlike most Atari 2600 games, the graphics are even surprisingly easy to comprehend and appropriate. The game starts off easy, but soon your rocking your spinny paddle.

Best Ported from the Arcade

Winner: Dig Dug

How many Atari 2600 games were simply arcade games reprogrammed for the home? As PacMan shows us, this didn’t always lead to good things as often they became shoddy shadows of their former selves. Though the graphics took a hit when coming over, Dig Dug remains the same addictive game you remember spending your quarters on. The controls and gameplay remain intact as you tunnel your way through dirt and pump your enemies full of air (“blow them away!” Har!). The only thing you might notice is some lag time when too many enemies are on the screen. Other than that, this game remains intact and very enjoyable.

Most Mindless Fun

Winner: Barnstorming

Sure, there’s a point to this game, but who cares! You get to fly an indestructible plane around to your heart’s content crashing into barns and poor hapless ducks(?) that emit a funny noise and shoot forward when hit. You can even pile up a bunch of ducks in front of you for maximum hitting and squaking! Fan-tastic!

Best Innovation & Atmosphere

Winner: Mountain King

Mountain King

This was the one Atari 2600 game that actually successfully drew me in. The setting a creepy mountain landscape where you begin by collecting piles of dots (coins?) that make a noise when you pick them up. You are armed with a flashlight and ability to jump and climb ladders. The jumping is challenging, but unique as you point diagonally up, and then down when you want to angle back downward. Once you collect enough piles, they stop making noises and you hear a creepy tune. The tune actually gets louder as you get closer, and quieter as you get further away, to the bouncing, invisible, flicker-dot. You navigate up, down, and side to side (which loops) to try to get close enough to see the flicker out of the corner of your eye. The music gets loud ominous and you approach closer and flash your flashlight on it as it bounces side to side to get away. You pick it up. Now you must go to the throne which is near the bottom middle and get the crown. The skull will let you past now that you have the flicker-dot. Once the crown is on your head, the tune Mountain King begins and the bats start a-coming. You are on a time limit to get to the top of the mountain and those bats can take your crown away. There are also other things you can find with your flashlight and if you find yourself at the bottom of the screen, a different type of enemy may mow you down. I don’t think any other Atari 2600 game ever got my blood going like this one, or was as fun to watch. There is a lot of atmosphere and urgency that will bring you back again and again.

Most Obnoxious Sounds

Winner: Yar’s Revenge

Yar's Revenge

This is the only game I remember jumping up to turn down the volume on before one of my parents got pissed. That’s how bad that alarm-like noises are. Overall, I know a lot of people love this game, but I never cared for it anyways, and the noises further prevented my attempts at trying to like and bond with this game.

Worst Gameplay

Winner: Raiders of the Lost Ark

I know there might be a few people out there who enjoyed this atrocity. To do so, one must have turned down the music, liked the inability to move randomly, had a second set of hands to control their inventory on the second controller, and been able to decipher the more horrible than normal graphics and figure out what the heck to do! Or… they just called a 900 number or peeked at the back of the manual. If you need to cheat just to figure out what is going on, I don’t think it’s a worthwhile play. While there might be some other more forgettable games out there with worse gameplay, this one was very widespread and disappointed a lot of people.

Biggest Bomb

Winner: ET

ET

It seems like no one can talk about Atari 2600 without mentioning the landfill full of ET cartridges. It’s still the easiest game to find and purchase in its original form. Why? Just play for a few minutes and you’ll see. Unless you read the manual, nothing makes sense, and even if you do, the game is hard for the wrong reasons and has not much to do with ET. If you like falling down a pit a lot and having a hard time getting out, you might like this game. I have to point out the irony of all the ET games that ended up in a cemented landfill and the fact that ET falls down a pit so often in this game.

 

So I hope you enjoyed my memories of Atari 2600 in it’s glory. I did. I have a sudden urge to organize a Warlords game. Why not, I’ve done it for Gauntlet II and Dr. Mario after all. Feel free to post your own feelings on your favorites and least favorites. With the technology of emulation, you can try these titles, but I’m afraid the lack of paddle & joystick can be sad.

Scenes from Childhood

Westminster Street, Worcester MA I can’t sleep. Dada. Hiss. Moon in the window. My flower undies. Rocking yellow wicker. White soft sheets. Warm. Rocking. Yawn. Creak. Rocking chair.

The whiffle ball and bat are still in the car. They are brand new. I have to practice for when I’m older and can join the major leagues. I’m not even five yet, but Mom says it’s okay to go across the street to the car and get them. Mom gives me the keys. They’re in the back seat, so I have to unlock the door in the front because there’s no keyhole in the back. I can crawl in the back real easy, which is more fun and faster than unlocking the back door. I crawl back into the driver seat and decide to put my bat and ball in the passenger seat. I’m the driver. Vroom, vroom! I turn the wheel and peer over the dashboard. The wheel doesn’t move when the car is off, but I can pretend. I can see pretty good when I sit on my knees. Suddenly I’m not pretending. The trees are moving, and I’m going down the hill. I’m in so much trouble. I’m stopped and I don’t remember crashing into the tree. I’m in the yard again but Mom’s there and she’s screaming at me.

Meatloaf had five kittens. Then she had another four later. They seem kind of dirty to me and I think they need a bath. I asked the fishies if I could use their water. They don’t mind. There is a little light at the top of the tank so I can see the kitties swimming around. They’re having fun meowing and swimming around. Mom comes in and she’s mad. She’s drying the kitties and she won’t let me pet them, even though I asked. I said please.

You can run all the way from the kitchen, into the living room, into mom and dad’s room, and jump onto the bed. You can’t do it when mom’s sleeping during the day. You can’t do it when dad’s sleeping at night. But, when mom goes to work, then we can play roll ’em! Dada rolls and we fall down if we don’t jump over him. He also has the recking-ball lemon-squeezer. It’s really just his cast and his leg. He’ll squeeze us if he can catch us, but he never catches me. I’m too fast.

When you are watching television and you turn it off or change the channel, why isn’t it the same thing you were watching when you turn it back on? Why can you do that with the movies as Grouchy Grandma’s house?

Chris said that if I pick up all his baseball cards for him, then I get to keep them. He really doesn’t want to clean his room. So, I pick up every single card, even the ones under his bed which smells like pee. After I’m done, he laughs at me and takes the box of cards. I put my hands on my hips and tell him that he’d better give me them or I’ll call the police on him. He laughs. Dada walks into the doorway. He tells Chris to give me the cards. He tells Chris not to make deals he can’t keep. Don’t be an Indian-giver.

It’s in the middle of the night and I’m creeping out of my bedroom and into the kitchen. Dada is in the living room next door, so I can see a little. I crawl onto a chair and then the kitchen table. There’s almost a whole stick of butter in the dish. Midnight snack. I make it back to my bed undetected.

When Dada helps me change clothes, he tells me to lift up my arms so he can take my shirt off. Sometimes he doesn’t do it all the way and the shirt is stuck on my head. He tells me I have a nice hat.

We live in a triple decker which means there are people living upstairs. One of the people is boy older than me. He’s as old as my brother, but he’s not like my brother. He hates my brother and together we make fun of him. Sometimes though he plays with my brother instead and they make fun of me. They can both say the alphabet faster than me. They say that means that they’re smarter.

I’m playing pretty ponies and little people when my brother opens the door and farts. He closes the door and runs away laughing.

Every once in a great while my dad smokes a cigar. I don’t like the smell, especially when it gets in my room, but it’s funny when he puts it in the plastic Halloween pumpkin’s mouth. The pumpkin looks funny smoking.

On one side of the triple-decker there is a bank-in. It’s steep, with trees, but then gets flat again at the bottom. We’re not supposed to play there, but we do. We even have a fort. Chris doesn’t play fair, though. Chris only has fun if I’m not having any. He’s laughing in the bank-in. I’m at the top. I’m going to go tell mom and dad, but they won’t do anything. If I scare him so we won’t laugh at me again. I find a rock I can barely lift. I throw it next to him, down the bank-in. It’s heavy, but the slope helps. It hits his head. He falls down. He screams. I stand at the top of the bank-in. I just watch him scream. My parents come and take him, yell at me. No one believes that I didn’t mean to hit him.

We have a stone wall in the back running along the apartment. It is between the side of the yard where the swing set is and the side of the yard with the bank-in. The wall has a bit of ground at the top of it, then a fence that separates us from another apartment. Sometimes we climb up and sit there. Is being off the wall when you are on the wall and jump off? The jumping doesn’t last very long and it’s not very high up. I don’t get it.

Mom says that we are human beans. God is not a human bean, though. He is just a bean. I don’t think that makes sense. I think he’s kind of like a cloud that looks like the face of a man, the man in the moon. What do we have to do with beans? What kind of beans?

When Chris is mean to me I tell him I’m going to call the police on him. Sometimes he believes me and stops being mean. He doesn’t believe me this time, so I pick up the phone to call the police. I put it to my ear and a man’s voice says, “This is the police.” I scream and put down the phone. Dad comes in laughing. It was him on the other phone. I didn’t know you could do that.